Purpose
The Legends documentation will provide modders with the tools and knowledge to:- Create Custom Legends - Design narrative elements that unfold throughout gameplay
- Implement Historical Events - Add historical context and decision points to civilizations
- Design Narrative-Driven Gameplay - Create mods that emphasize storytelling and roleplay
Future Content
This section will include:- Legends System Overview - Core concepts and architecture of the Legends system
- Event Creation Guide - How to create triggered events with narrative choices
- Character System - Adding historical figures and their impact on gameplay
- Narrative Mechanics - Implementing mechanics that respond to player choices and game state
- Integration with Other Systems - How Legends interact with Ages, Traditions, and other game systems
Current Status
The Legends system documentation is planned for a future update. The system represents an advanced modding topic that builds upon core game mechanics.Design Philosophy
The Legends system embodies the Civilization philosophy of blending historical authenticity with dynamic gameplay. It allows modders to:- Create narratives that respond to player actions
- Implement historical contingencies and alternate history paths
- Add depth to civilizations through unique narrative events